

Pid: 2832, tid: 2906, name: UnityMain > com.DefaultCompany.

Editor > Color & Fonts > Android Logcat preferences appears: To change these options, you must save a copy of the current Theme by clicking the Save as button and enter some suitable name. This is the crash I'm encountering, I've checked the adress using adress2line but it only returns "?:0"Į/CRASH: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***Į/CRASH: Version '2019.4.11f1 (2d9804dddde7)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'armeabi-v7a'Į/CRASH: Build fingerprint: 'google/sdk_gphone_x86_arm/generic_x86_arm:625:userdebug/dev-keys' Open Android Studio Settings from the main menu File > Settings or by pressing keyboard shortcut Ctrl + Alt + S. I have updated Unity after uninstall of 2019 LTS through Unity Hub. You can use logcat from an ADB shell to view the log messages. Logs from various applications and portions of the system are collected in a series of circular buffers, which then can be viewed and filtered by the logcat command. The reported Unity version in the crash does not correlate with what Im running, 2019.4.11f1 vs actual 2020.1.8f1. The Android logging system provides a mechanism for collecting and viewing system debug output.

(If you are running Android 11 you can help check if the problem is present for you as well: ) Logcat output below is from a new and empty project created with 2020.1.8f1. I also have this issue in the game I'm working on where users running Android 11 reports crashes on startup, I am unsure if this applies to ALL Android 11 users, but I suspect it does. The reported Unity version in the crash does not correlate with what I'm running, 2019.4.11f1 vs actual 2020.1.8f1. Logcat output below is from a new and empty project created with 2020.1.8f1.
